
AI Generated Image
Prompt
Create an image of STAND: Velvet Eyes スタンド名:ベルベット・アイズ Type: Close-Range Power Type Range: ~2 meters Category: Artificial Humanoid (Primary) Vibe: Calm violence. Surgical brutality. A tyrant who doesn’t need to shout. ⸻ Core Design Philosophy Velvet Eyes should feel like: • A predator that never rushes • A serial killer’s patience, not Purple Haze’s madness • A tyrant’s certainty, not a hero’s righteousness • Elegant brutality, not flashy power Instead of looking like a punch ghost that wants to be seen, Velvet Eyes looks like something that watches first. ⸻ BASE DESIGN – “THE VELVET TYRANT” Overall Silhouette • Humanoid but unsettling • Broad shoulders, narrow waist — not athletic, more statue-like • Slight forward hunch, as if perpetually leaning in to observe • Head angled downward when idle, eyes always angled up It should feel like it’s looming, not posing. ⸻ Head & Face (Key Identity Feature) This is where Velvet Eyes stops being Star Platinum-esque. Face Structure • No mouth • No visible nose • Entire face is a smooth, matte mask — artificial, porcelain-like Eyes (Thematic Core) • Multiple eyes arranged horizontally across the face • Usually four, but sometimes appear to shift or “blink” asynchronously • Eyes are elongated ovals, not round • Pupils are thin vertical slits, predatory but restrained Visual Linking Detail When Visual Linking activates: • One or more eyes detach visually, appearing faintly superimposed over the linked target’s perspective • The Stand’s eyes subtly mirror what the target is seeing • The user’s pupils may reflect the Stand’s eye pattern briefly This reinforces the idea that Velvet Eyes isn’t just seeing — it’s occupying vision. ⸻ Body & Armor (Artificial Humanoid Influence) Torso • Covered in segmented, velvet-textured armor plates • Plates resemble tailored clothing seams, like a suit turned into armor • Subtle rib-like lines — hinting at restraint rather than raw muscle Texture Choice (IMPORTANT) Instead of